That's not to mention all of the bugs that you will encounter.ĭespite all of this, the game is addictive, just like the first two Fallout games. Some really funny characters and dialogĪTOM RPG is not perfect by any means it has some of the clunkiest interfaces in all of gaming, some truly weak A.I.a, and outdated combat.Freedom of choice when completing quests.Unfortunately, it doesn't do a very good job, either, and you will often notice that it puts your companions in the wrong positions, and does a poor job in general, when it comes to damage dealing. It all becomes a little easier when you start bringing companions along, but you can't control them in and out of combat, the AI does the job for you. You can die from radiation, hunger, and poisoning aside from worrying about enemies, you'll need to carry supplies, medicine, alcohol, and other consumables that can temporarily improve your condition. However, the number one enemy in ATOM RPG is probably the wasteland itself. Here, player choice is the primary focus. The best part, though, is that players can forget about the plot completely if they choose players are free to explore the wasteland, attack caravans, wreck havoc inside brothels and casinos, and blackmail all sorts of NPCs. You can be good or bad, diplomatic or aggressive. Each will provide you with several options, testing your moral compass. For example, strength allows you to threaten NPCs, charisma and communication give you the power of conviction, and agility provides certain advantages during combat.Īdditionally, quests can be completed in myriad different ways. Your progression level is reflected in numerous dialog choices and quests. You can invest your experience points in communication, hacking, pickpocketing, technology, crafting, survival, melee, and so on all skills you would expect to find in a survival RPG. As usual, the combat is turn-based, and the skill tree puts a whole galaxy of abilities is at your fingertips. You can travel across the map either by foot or in a vehicle, which appears later in the game. Veteran Fallout players will have a strong sense of deja-vu here. The Fallout aesthetic permeates every facet of ATOM RPG, right down to the interface, the color scheme, and of course, the gameplay mechanics. Of course, the developers also make room for some more serious gameplay players do get the chance to complete consequential quests, raid bunkers, help drug addicts, hunt for slave traders, and do other exciting things. Like the isometric Fallout titles that came before it, ATOM RPG takes this idea and runs with it, producing some truly curious situations and eccentric dialog. Not only have the characters lost everything they once held dear, but many have also lost their minds along the way. But in a post-nuclear-war world, meeting the truly strange is par for the course. The game starts to show its true colors through the characters you meet on your way they are some of the most surreal and bizarre people you've ever met. The player's role is to become one of them and work through a variety of quests, gaining authority and ultimately finding the rest of the ATOM agents. The wastes are incredibly dangerous and filled with gangsters, mutants, stalkers, and other nefarious survivalists. The main protagonist of the game is an agent of ATOM, a secret organization sent to explore the Soviet wastes in search of a special squad, which disappeared during the investigation of the mysterious bunker #317. Story and SettingĪTOM RPG takes place in an alternative universe, where 1986 marks the end of the USSR and the Western bloc, as both get destroyed in a nuclear war. It gathered over $30,000 on Kickstarter, which was twice two times its development budget.ĭespite that relatively small investment, the result is quite impressive in the end, AtomTeam managed to create a really decent game. "Russian Fallout," a title coined by ATOM RPG players, has been in development for many years.
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